跳到主要内容

💡 基本用法

🧑‍💻 最小示例

一个可直接复制粘贴的完整示例,涵盖 PNG 预热状态管理配置加载状态onWatchref 操作

import React, { useEffect, useRef, useState } from 'react';
import { ActivityIndicator, Text, View } from 'react-native';
import MaskSegmentCanvas, {
type MaskSegmentCanvasRef,
type MaskSegmentSession,
type MaskSegmentWatchState,
type BgrColor,
MASK_SEMANTIC_COLORS,
prewarmPngBgrCacheAsync,
} from 'react-native-mask-segment-canvas';

/** 由宿主应用准备的图像路径(本地 file:// 或 http(s)://) */
type ImagePaths = {
origin: string;
mask: string;
};

const INTERACTIVE_STATES: MaskSegmentWatchState[] = [
'interactive',
'mask_paths_ready',
];

export function PaintScreen() {
const canvasRef = useRef<MaskSegmentCanvasRef>(null);

const [imagePaths, setImagePaths] = useState<ImagePaths | null>(null);
const [pathsError, setPathsError] = useState('');
const [watchState, setWatchState] = useState<MaskSegmentWatchState | ''>('');
const [errorMessage, setErrorMessage] = useState('');
const [sessionDraft] = useState<MaskSegmentSession | null>(null);

const isInteractive = INTERACTIVE_STATES.includes(
watchState as MaskSegmentWatchState,
);
const isOutlineReady = watchState === 'mask_paths_ready';
const isCanvasLoading =
imagePaths != null &&
watchState !== '' &&
!INTERACTIVE_STATES.includes(watchState as MaskSegmentWatchState) &&
watchState !== 'error';

useEffect(() => {
let cancelled = false;
(async () => {
try {
const origin = 'file:///path/to/origin.png';
const mask = 'file:///path/to/mask.png';
await prewarmPngBgrCacheAsync([origin, mask]);
if (!cancelled) {
setImagePaths({ origin, mask });
}
} catch (e) {
if (!cancelled) {
setPathsError(e instanceof Error ? e.message : String(e));
}
}
})();
return () => { cancelled = true; };
}, []);

const handleSave = async () => {
if (!isInteractive) return;
const result = await canvasRef.current?.save({ destDir: undefined });
console.log('saved', result?.filePath, result?.paintedCount);
};

if (pathsError) {
return <Text>{pathsError}</Text>;
}

if (!imagePaths) {
return (
<View>
<ActivityIndicator />
<Text>Waiting for origin and mask images...</Text>
</View>
);
}

return (
<View style={{ flex: 1 }}>
{isCanvasLoading ? <Text>Loading: {watchState}</Text> : null}
{watchState === 'interactive' ? (
<Text>Paintable (outlines loading...)</Text>
) : null}
{isOutlineReady ? <Text>Ready</Text> : null}
{errorMessage ? <Text>{errorMessage}</Text> : null}

<MaskSegmentCanvas
ref={canvasRef}
style={{ flex: 1 }}
originUrl={imagePaths.origin}
maskUrl={imagePaths.mask}
semanticColors={MASK_SEMANTIC_COLORS}
regionOutlineColor="rgba(20, 120, 235, 0.58)"
maskConfig={{ blackThreshold: 30, maxRegionColors: 6 }}
pipelineConfig={{ maxImageLongSide: 720 }}
paintConfig={{ colorBaseOpacity: 0.88 }}
interactionConfig={{
initRegionFlashMs: 1000,
enableInitRegionFlash: true,
}}
initialSession={sessionDraft ?? undefined}
showDebugPickers={false}
showToolbar={false}
showColorBar
showStatusRow={false}
showOverlayButtons
disabled={!isInteractive}
onWatch={(state, durationMs, detail) => {
setWatchState(state);
console.log('[onWatch]', state, durationMs, detail);
}}
onPaintCallback={payload => {
if (payload.kind === 'brush_required') {
toast(payload.hint);
return;
}
console.log('painted', payload.regionId, payload.regionName, payload.color, payload.configJson);
}}
onError={message => {
setErrorMessage(message);
setWatchState('error');
}}
/>
</View>
);
}

📊 状态变量

状态类型用途
imagePaths{ origin, mask } | null宿主解析后的本地/远程图片路径
pathsErrorstring路径解析或 PNG 预热失败时的错误信息
watchStateMaskSegmentWatchState | ''onWatch 上报的初始化阶段
isInteractive派生值interactivemask_paths_ready 时为 true — 允许操作
isOutlineReady派生值mask_paths_ready 时为 true — 轮播虚线轮廓已就绪
isCanvasLoading派生值Canvas 初始化阻塞中(不包括等待 PNG 路径)
errorMessagestringonError 写入的分割/加载失败信息
sessionDraftMaskSegmentSession | null从 MMKV 或类似存储恢复的草稿

⚙️ 选择配置值

配置使用顶层 prop 的场景使用嵌套 Config 的场景
语义颜色semanticColors={...} 多数情况使用maskConfig.semanticColors 与其他遮罩参数配合使用时
轮廓颜色regionOutlineColor="..." 多数情况使用paintConfig.regionOverlayFill 同时自定义画笔调色板时
黑色阈值、最大区域数maskConfig
图像处理尺寸pipelineConfig
闪烁间隔、点击容差interactionConfig

顶层 props 和嵌套 Configs 可以共存;顶层 semanticColors / regionOutlineColor 优先级更高。


🔄 watchState 与 UI 引导

// 阻塞加载(区域和上色层就绪之前)
const isLoading = ![
'interactive',
'mask_paths_ready',
'error',
'',
].includes(watchState);

// 允许点击区域、选择颜色、上色(无需等待轮廓路径)
const canOperate =
watchState === 'interactive' || watchState === 'mask_paths_ready';

// 轮播虚线轮廓已完全就绪(可选 — 可关闭"轮廓准备中"提示)
const isOutlineReady = watchState === 'mask_paths_ready';

// 显示错误界面
const hasError = watchState === 'error';

interactive 状态下,detail.maskPathsReady 通常为 falsemask_paths_ready 状态下为 true。间隔约 100ms(异步 Skia 路径构建),不阻塞点击上色。

originUrl / maskUrl 支持:

  • 本地路径:file:///... 或绝对路径
  • 远程 URL:http(s)://...(组件内部处理下载和解码)

旧版 props originImgPath / maskImgPath 已弃用;请使用 originUrl / maskUrl